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War of the Ring

 
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Red Corsairs
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PostPosted: Sat Mar 07, 2009 11:35 am    Post subject: War of the Ring Reply with quote



All miniatures can be found here.


Thought I'd just make a simple thread like this for everything to be discussed in as everything has been missed in our unnactiveness Smile
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Dīnadan
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PostPosted: Sat Mar 07, 2009 11:42 am    Post subject: Reply with quote

Laughing True. I kept meaning to post one, but as no-one was comming on (at least not regularly) I didn't bother Razz


I'm looking forwards to WotR, it loks interesting. Shame I have no-one to play with Sad

For the miniatures I'd say it's a mixed bag.
The best have to be the new Gandalf, Theoden, AotD, Rohan command and the bat swarm off the new Goblin shaman (shame about the shaman himself Razz )
I don't like the Marron Command apart from the standard bearer or the new Ent.
Amdur (or whatever he's called) is a nice mini, although I think I'd rather use him in a Nippon/Cathay army for WH than an Easterling hero Razz
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Red Corsairs
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PostPosted: Sat Mar 07, 2009 11:46 am    Post subject: Reply with quote

I too am really looking forward to this!

I played a test game the other weekend and was massively impressed with a number of things and the whole game in general. I also agree with you on miniatures although there aren't any models I don't like it's just others I like more than others. Gandalf is fantastic as are the new Uruk-Hai (command and Mordor).

The plastic army of the dead are a sure fire winner!
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Dīnadan
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PostPosted: Sat Mar 07, 2009 11:51 am    Post subject: Reply with quote

Too be honest, I'm not too sure about the Isengard command. The shaman is lovely, but I dislike the captain, and the standard on the banner bearer is a bit OTT to me, but then again so are most of the new banners. Personally I would have prefered smaller banners and then had a nice big one as the army standard/army general's personal standard. You know sort of like in the old WH army sets where you'd get a basic army for something like £100 and included would be a special limited edition Battle Standard Bearer?
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Red Corsairs
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PostPosted: Sat Mar 07, 2009 11:53 am    Post subject: Reply with quote

I have to disagree about the Uruk-Hai Command however it is merely a personal opinion. I really like both the captain and the Banner Bearer aswell as the Shaman. I just love the poses and the fact they're on the rocks. And the sculpt itself is pretty good quality, especially compared to the previous GW releases for LOTR in the last year or so.

Though as said, it's just a personal opinion.
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Faramir_of_Ithilien
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PostPosted: Sat Mar 07, 2009 1:16 pm    Post subject: Reply with quote

I'm really pleased at the prospect of a Easterling hero... Finally! I was toying with the idea of making one, but this is actually quite a nice model..

I have to say that I'm more impressed with this batch of models than with any for about a year.. The sculpting is much better than usual standards, and for the most part the ideas are better than they have been for a while. Cool

The only thing that isn't looking so good from my point of view is the WotR game itself... You can see SD's report on TP here:

http://www.thepalantir.org/forum/showpost.php?p=62040&postcount=109
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SouthDunedain
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PostPosted: Sat Mar 07, 2009 1:48 pm    Post subject: Reply with quote

Errm, yes. Quite a lot to catch up on!

Ok, the models. I have to say, I've been really impressed with them all. I like dynamic, over-the-top poses, and these have all done something for me...except that stupid Ent! Especial highlights are the Elves, Gondor Command, and Gandalf, finally holding a sword.

Anyway, the game. I have seen it played, and examined the rulebook, so rather than go through the kerfuffle of typing it out again, I'm going to copy what I wrote on TP. Some of the details concerning the method of playing have been ironed out by the release of a WotR starter booklet, but the rest all still holds true, as far as I know...

Quote:
Well, I posted the news on WotR back in October as a rumour - now I'm the first member of TP to get a look at it, I believe.

Ok, in appearance it's a big, thick rulebook (duh!), with weathered outer edges of pages, but plain in the centre - so unlike the One Rulebook, which is brown throughout. It's well-illustrated, with pictures, quotes and drawings - incidentally, I don't remember seeing a single movie still. Pages 5-91 cover rules, 92-211 stats, 239-314 scenarios - including some truly stunning photos of battles at GW HQ - and then there are 4 pages of reference charts.

There are a lot of stats, including some yet to be released models, but they're divided into some rather odd groups, I think. Numenoreans, Gondorians and Arnorians all go together, as do all types of Elves. For Evil, Moria, Bat swarms and Dragons are all one.

Also, as has been rumoured, magic seems to play a ridiculously heavy part in the game. There are many more spells - and now skills as well - plus magicians for every race, which I'm a little unhappy with.

Weapons are now more separate and clearly defined - so Elven swords are far more efficient than Orc weapons, pikes are good against cavalry, but rubbish against infantry because they're so cumbersome, and so on. There are now far fewer options to equip your troops - they basically carry what the model is carrying, and it's fairly unusual to be able to add anything else to the base profile, unlike in the SBG.

Troop selection - this was interesting. You have to elect a primary army, so in my case that would be Gondor. 3/4 of your points have to be spent on members of this army - which could also include, bizarrely, Numenoreans and Arnorians, since they are now all lumped together under one bracket (IMO, if they were going to do that, they ought to have put Gondor/Rohan together, and Numenor/Arnor...ho hum). You can then elect to spend 1/4 of your points on allies - which can be any army whatsoever, as long as Good partners Good, Evil Evil. Hence Dwarves fighting alongside Gondorians, Uruks with Easterlings - which I think is going to lead to the re-emergence of power armies, unfortunately.

The game itself - I did see a trial in progress, but didn't really get most of it, frankly. You have to roll to charge, as well as any Courage tests you may need to take. Ballistas have a simplified system of shooting, whereby they just hit, or don't - no scatter. Archers just fire, hit and kill, all in one fell swoop - though a unit's Resilience (based, it seems, as are many of the stats, on the most powerful member of the unit) does come into play, somehow. You no longer roll to win a combat, just to wound, and again Resilience comes into play. You gain lots and lots of bonuses for charging, for being a Heroic Unit, and so on - the number of dice being used made it seem far more akin to 40K. If a unit falls below half strength in a single turn, it's immediately wiped out. The player who loses the most units in a turn (which now goes Priority Move - Shoot - Fight, Move - Shoot - Fight, rather than Priority Move - Move, Shoot - Shoot, Fight) has to take some kind of test, which determines whether his models can move in the following turn. That's as much as I picked up from the simplified version I watched.

The game is extremely rapidly paced, and frankly, is not gonna work on a small scale, in the same way that SBG doesn't on a large scale. The c 300 points a side match I watched was over in under 10 minutes, and was actually rather boring, as neither side needed tactics. It also turned around very, very quickly, with defeat being snatched from the jaws of victory, and vice versa for the Good player, pretty much within a turn, and certainly within two.

And numbers? Points values are based on units, and are far lower than before. I jotted down an army while I was there:

96 WoMT, w/ swords, spears, shields.
2 WoMT Captains and Banners, for above.
48 Rangers (who now come in several different flavours: Gondor, Ithilien, Arnor) - this is the maximum you're allowed to field.
Ranger Captain and Banner for above.
48 Guard of the Fountain Court - again, maximum number allowed.
GotFC Captain and Banner, for above.
12 KoMT - maximum allowed.
KoMT Captain and Banner, for above.
12 Riders of Rohan - allies.
3 Avengers and Crew.
Aragorn Elessar.
Boromir, Captain of the White Tower (can now fight alongside Aragorn, apparently!).
Faramir (Can now fight alongside both of them!).

235 models. 1990 points. 42 units. And that looks like being an average army!

Phew. I also saw and held the new MT Command models. Concerns have been raised about their stances, but I can state here and now that they are lovely models, with few - if any - flaws, and look totally lifelike. Certain aspects, such as the shield slung on the back of the Musician (didn't find out his function in WotR, sorry), really make for some individuality.

Now you know pretty much as much as I do. I might go back this afternoon - one of the staff members promised me a game - so watch this space!

SD.

P.S. I've just realised. 235 models is nearly as many as I've painted in 6 years! It's going to take forever to be able to play this blinkin' game!


So there you have it. I never did get back...I actually met two old schoolfriends, who are also at Durham, as I was walking there, and that did for my game. But hopefully I will get back there before I leave for Easter, and try and get a game then...then I'll report back here, as well as TP.

Best,

SD.
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Red Corsairs
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PostPosted: Sat Mar 07, 2009 2:52 pm    Post subject: Reply with quote

Well kudos for writing that report even if you didn't finish the game. I would write a report but my time is limited without it however I thoroughly enjoyed my game of War of the Ring. The way the game works is actually much better and much easier than any other game previously released by GW in my opinion and there are certain new rules which have always made sense but weren't included in LOTR SBG such as Elves being able to move further than men, Ghosts being able to move at extreme speeds.

One thing I really don't like is this whole 'Epic' thing. It's just cheesy.
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